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P
- P - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the P key.
- PAGE_DOWN - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the Page Down key.
- PAGE_UP - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the Page Up key.
- Pane - class in tools.aqua.bgw.components.layoutviews
- A Pane can be used to group ComponentViews for easier position management and layout.
- ParallelAnimation - class in tools.aqua.bgw.animation
- An Animation consisting of multiple Animations that are played in parallel, when this ParallelAnimation is played.
- PAUSE - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the Pause key.
- peek() - function in tools.aqua.bgw.components.container.CardStack
- Returns the topmost CardView.
- peek() - function in tools.aqua.bgw.util.Stack
- Returns the topmost element in this Stack but does not pop it.
- peekAll(Integer) - function in tools.aqua.bgw.util.Stack
- Returns all elements in this Stack, with the last pushed Element at the highest index.
- peekOrNull() - function in tools.aqua.bgw.components.container.CardStack
- Returns the topmost CardView, or null, if the stack is empty.
- peekOrNull() - function in tools.aqua.bgw.util.Stack
- Returns the topmost element in this Stack but does not pop it.
- PERIOD - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the . key.
- playAnimation(Animation) - function in tools.aqua.bgw.core.BoardGameScene
- Plays given Animation.
- playAnimation(Animation) - function in tools.aqua.bgw.core.MenuScene
- Plays given Animation.
- playAnimation(Animation) - function in tools.aqua.bgw.core.Scene
- Plays given Animation.
- PLUS - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the + key.
- plus(Coordinate) - function in tools.aqua.bgw.util.Coordinate
- Returns a new coordinate object containing added xCoord and yCoord.
- pop() - function in tools.aqua.bgw.components.container.CardStack
- Pops the topmost CardView from this CardStack and returns it.
- pop() - function in tools.aqua.bgw.util.Stack
- Pops the topmost element in this Stack.
- popAll(Integer) - function in tools.aqua.bgw.util.Stack
- Pops the n topmost elements in this Stack, where n is specified by the parameter.
- popOrNull() - function in tools.aqua.bgw.components.container.CardStack
- Pops the topmost CardView from this CardStack and returns it, or null, if the stack is empty.
- popOrNull() - function in tools.aqua.bgw.util.Stack
- Pops the topmost element in this Stack.
- PREVIOUS - enum entry in tools.aqua.bgw.dialog.ButtonType
AButtonType that displays "Previous".
- PRINT_SCREEN - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the Print Screen key.
- ProgressBar - class in tools.aqua.bgw.components.uicomponents
- A ProgressBar.
- Property - class in tools.aqua.bgw.observable.properties
- Property baseclass providing observable fields.
- push(T) - function in tools.aqua.bgw.components.container.CardStack
- Adds a CardView on top of this CardStack.
- push(T) - function in tools.aqua.bgw.util.Stack
- Pushes the supplied element onto the Stack.
- pushAll(Collection) - function in tools.aqua.bgw.util.Stack
- Pushes all the supplied elements onto the Stack.
- pushAll(T) - function in tools.aqua.bgw.util.Stack
- Pushes all the supplied elements onto the Stack.