final case
A UGen that resets the seed of the synth's random number generator upon
receiving a trigger. All synths that use the same random number generator
reproduce the same sequence of numbers again. The generator can be set using the
RandID
UGen.
- Value Params
- seed
the seed for the random number generator, read at the moment the trigger arrives.
- trig
trigger that causes the seed to be set
- See also
- Companion
- object
trait Serializable
trait HasSideEffect
class SingleOut
class SomeOut
trait Lazy
trait GE
class UGenSource[UGenInLike]
trait Expander[UGenInLike]
trait Lazy
trait Product
trait Equals
class Object
trait Matchable
class Any