SetResetFF

object SetResetFF extends ProductReader[SetResetFF]

A flip-flop UGen with two inputs, one (set) triggering an output of 1.0, the other (reset) triggering an output of 0.0. Subsequent triggers happening within the same input slot have no effect. If both inputs receive a trigger at the same time, the ''reset'' input takes precedence.

===Examples===

// mouse-button toggle
play {
 // make sure lag is zero, otherwise the output
 // never falls back exactly to zero!
 val set   = MouseButton.kr(lag = 0)
 val reset = Impulse.kr(1)
 val ff    = SetResetFF.kr(set, reset)
 SinOsc.ar(ff.mulAdd(400, 800)) * 0.1
}
// limit trigger rate
play {
 // with a combination of TDelay and SetResetFF
 // we can build a filter that lets triggers
 // pass at a maximum rate.
 val dur   = 1.0  // minimum spacing between triggers
 val in    = Dust.ar(10)  // high frequency trigger
 val lim   = SetResetFF.ar(in, TDelay.ar(in, dur))
 val time  = Timer.ar(lim)
 time.poll(lim, "bang")
 ()
}
See also
Companion
class
trait Product
trait Mirror
trait ProductReader[SetResetFF]
class Object
trait Matchable
class Any

Type members

Inherited types

type MirroredElemLabels <: Tuple

The names of the product elements

The names of the product elements

Inherited from
Mirror
type MirroredLabel <: String

The name of the type

The name of the type

Inherited from
Mirror

Value members

Concrete methods

def ar(trig: GE, reset: GE): SetResetFF
Value Params
reset

trigger that sets output to 0. A trigger happens when the signal changes from non-positive to positive.

trig

trigger that sets output to 1. A trigger happens when the signal changes from non-positive to positive.

def kr(trig: GE, reset: GE): SetResetFF
Value Params
reset

trigger that sets output to 0. A trigger happens when the signal changes from non-positive to positive.

trig

trigger that sets output to 1. A trigger happens when the signal changes from non-positive to positive.

def read(in: RefMapIn, key: String, arity: Int): SetResetFF